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・ The King's Orchard
・ The King's Own Calgary Regiment (RCAC)
・ The King's Own Malta Regiment
・ The King's Peace (novel)
・ The King's Pilgrimage
・ The King's Pirate
・ The King's School, Canterbury
・ The King's School, Manila
・ The King's Singers
・ The King's Sole Right over the Militia Act 1661
・ The King's Speech
・ The King's Stilts
・ The King's Tax
・ The King's Thief
・ The King of Down South R&B
The King of Dragons
・ The King of Dramas
・ The King of Elfland's Daughter
・ The King of Elfland's Daughter (album)
・ The King of England and his Three Sons
・ The King of Erin and the Queen of the Lonesome Island
・ The King of Everything Else
・ The King of Fighters
・ The King of Fighters '94
・ The King of Fighters '95
・ The King of Fighters '96
・ The King of Fighters '97
・ The King of Fighters '98
・ The King of Fighters '99
・ The King of Fighters (film)


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The King of Dragons : ウィキペディア英語版
The King of Dragons

is a 1991 side-scrolling hack and slash video game by Capcom that allows players to choose from five characters in order to travel through the kingdom of Malus and defeat the monsters that have taken over, as well as their leader, the red dragon Gildiss. Like Capcom's ''Knights of the Round'', it features a level advancement system, allowing character attributes to be upgraded as players progress through the game. The setting is very similar to that of ''Dungeons & Dragons'' and other medieval fantasy worlds, with familiar monsters such as Orcs, Gnolls, Harpies, Wyverns, Cyclopes, and Minotaurs. The music in this game was composed by Yoko Shimomura.
The game was ported to the Super NES and released in 1994. An emulated version of the game was released as part of ''Capcom Classics Collection Vol. 2'' and ''Capcom Classics Collection: Reloaded''.
==Gameplay==

The game has 16 levels, though many are quite short. Much like Capcom's ''Knights of the Round'', King of Dragons features a role-playing video game-like level advancement system. Points scored for killing monsters and picking up gold count towards experience, and the character gains levels at regular intervals. With each level, the character's health bar increases, other attributes such as range improve, and the character also becomes invulnerable for a few seconds. Along the way, different weapon and armor upgrades for each character may also be picked up.
''King of Dragons'' features a simple control system that consists of a single attack button, and a jump button. By pressing both buttons, the character unleashes a magical attack that strikes all enemies in screen (its strength varies according to the character used) at the expense of losing energy. The fighter, cleric and dwarf can also use their shield to block certain attacks by tilting the joystick back right before the impact.
This is one of the many Capcom games to feature the yashichi power-up item. There are three such power-ups hidden throughout the game, each giving the player an extra continue.
The five playable characters each have their own traits and fighting skills in the game. The Fighter is very good with melee attacks and defense but lacks magical ability. The Dwarf is able to dodge and block attacks, has decent melee attacks and little magic ability. The Elf has a great range with archery but is not physically strong but increasingly good agility. The Cleric has great defense, decent magic (with the ability to heal his comrades) and melee attacks but bad agility. The Wizard has poor defense but very good magical attacks and quick melee attacks.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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